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  CASTLE PROCESS To start off my castle, I used basic 3D shapes to plan out what I wanted.  I would build upon these shapes, making them look more like structures of a caste. I used things like the copy-paste tool and rotation. If I needed to draw my own objects, I would draw them with polylines and then use the extrude tool to make them 3D. I also carved into these shapes to add to the structure, using the tool Boolean Difference to create these carvings. This allowed me to make the stairs I created within my castle have a place.  I applied this technique to things like the flags, windows, and doors of the castle. After the castle was done, I  used basic shapes to create the cloud. I was now ready to add textures onto the shapes to make the model good for rendering.   Successes: I think overall my model is successful. I was very satisfied with making my own shapes within the model, like the stairs and the flags. Challenges: I didn't struggle as much as I am fam...

3D OBJECT DESIGN FINAL: Project Process and Overview

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  TEMPLATES RHINO RENDER PROTOTYPE 1 The very first model prototype. I made it with paper with my printed template. It was small in size, making it hard to piece and tape together. This prototype, despite all the times it tried my temper, allowed me to see the errors within my template. It encouraged me to go back to my digital template to revise it, making it less hard to put together for later prototypes. PROTOTYPE 2 For this prototype. I used coloured paper to lay out the colours I wanted for the final product. It is much bigger than my last prototype, as it is the size of my hand, which made it less frustrating to piece it together. My revisions helped make this prototype more smooth looking and better put together. The only issues I had with this prototype at the time were the visible tape and the shape of the visor. With the visor, I wanted to have it round, but it gave me complications as it didn't quite fit well with the other pieces.  FINAL This was made using cardsto...

3D OBJECT DESIGN REVISED PROTOTYYPE

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  When revising my template of my object, I had included tabs so that I could put the pieces together and hide things like tape and glue while doing so. With glue, I used a toothpick to spread the glue as well as get into tight spaces with glue. To hold the pieces together as the glue dried, I used tape to ensure that they would stay together. For the times I couldn't hide the tape, for example when applying the ears, I made sure to have other pieces cover them up. finished revised prototype:

3D OBJECT PROTOTYPE 2

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 When making this prototype, I applied my idea of connecting more pieces of the template together to make it more cohesive and less frustrating. As a result, it indeed made the experience more better. It was less frustrating, and the prototype looks sleeker in its design compared to the previous prototype. I created this prototype with coloured paper to flesh out my vision of this design. This design is also much bigger, roughly the size of my hand, compared to the previous one. I had forgotten that I had more to this design, such as decal-like designs on the back of this object. Since I got the helmet's main base and am happy with it, I think it is appropriate to try and figure out the decal-like designs for it. I will be using Rhino to help assist me with that and I may make a template for it to see if it will be placed on perfectly. I think I need to work on making the visor more fitting for this object, as the edges of the visor don't really align with some of the pieces. ...

3D Object Prototype

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  To create my papercraft design, I first created the object within Rhino. Before unrolling them, I created four separate sections for the piece. I divided them so they would be easier to fold and put together in real life.  For one of these pieces, I separated them a bit too much. This created confusion on which piece went where. It also made the piece look messy when I tried pasting it together and was tedious as a result. I had to go back into Rhino multiple times and combine these separate pieces to overcome this. Working with the paper copy made me better understand how this template was and whether things would work and helped me adjust accordingly.                               Papercraft Results: I think overall, this prototype is okay but can definitely be improved upon and left me frustrated during its creation. I think I need to combine more pieces together as the way I have pr...

Unrolling Objects

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 For this in class assignment, we learned how to unroll objects. This would make the surfaces of the shape 2D, allowing us to understand how to make these shapes if we were to print these out to use as templates.

Papercraft Concepts

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  Thumbnail Concepts:  For these thumbnails, I tried to think of things that I liked. Some aren't necessarily objects, as I have some animal forms here, but are forms I feel are important to me. Chosen Concepts: I chose this biker helmet design as it is based on a helmet for a character I designed. This character means a lot to me and I think their design is fun, so I thought making this helmet for this project would be fun too. This object can also represent the significance of my own creative endeavours. I was thinking of possibly making this helmet life-size to that of actual helmets so that you can wear it, though, I don't mind if it may be smaller in scale than I imagine if not possible.  I chose this concept of headphones as my headphones are a significant object in my life. Wherever I go, I have my headphones with me and on me blasting tunes as I enjoy music. My headphones help me calm down, focus, or think. I chose this concept of a fantail goldfish because I have...